NeahNew/STACK_QUALITY_AND_FLOW_ANALYSIS.md
2026-01-06 13:02:07 +01:00

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# Stack Quality & Flow Analysis Report
## Executive Summary
This document provides a comprehensive analysis of the codebase quality, architecture patterns, and identifies critical issues in the notification and widget update flows.
**Overall Assessment**: ⚠️ **Moderate Quality** - Good foundation with several critical issues that need attention.
---
## 🔴 Critical Issues
### 1. **Memory Leak: Multiple Polling Intervals**
**Location**: `hooks/use-notifications.ts`, `components/parole.tsx`, `components/calendar/calendar-widget.tsx`
**Problem**:
- `useNotifications` hook creates polling intervals that may not be properly cleaned up
- Multiple components using the hook can create duplicate intervals
- `startPolling()` returns a cleanup function but it's not properly used in the useEffect
**Code Issue**:
```typescript
// Line 226 in use-notifications.ts
return () => stopPolling(); // This return is inside startPolling, not useEffect!
```
**Impact**: Memory leaks, excessive API calls, degraded performance
**Fix Required**:
```typescript
useEffect(() => {
isMountedRef.current = true;
if (status === 'authenticated' && session?.user) {
fetchNotificationCount(true);
fetchNotifications();
startPolling();
}
return () => {
isMountedRef.current = false;
stopPolling(); // ✅ Correct placement
};
}, [status, session?.user, fetchNotificationCount, fetchNotifications, startPolling, stopPolling]);
```
---
### 2. **Race Condition: Notification Badge Double Fetching**
**Location**: `components/notification-badge.tsx`
**Problem**:
- Multiple `useEffect` hooks trigger `manualFetch()` simultaneously
- Lines 65-70, 82-87, and 92-99 all trigger fetches
- No debouncing or request deduplication
**Code Issue**:
```typescript
// Line 65-70: Fetch on dropdown open
useEffect(() => {
if (isOpen && status === 'authenticated') {
manualFetch();
}
}, [isOpen, status]);
// Line 82-87: Fetch on mount
useEffect(() => {
if (status === 'authenticated') {
manualFetch();
}
}, [status]);
// Line 92-99: Fetch on handleOpenChange
const handleOpenChange = (open: boolean) => {
setIsOpen(open);
if (open && status === 'authenticated') {
manualFetch(); // Duplicate fetch!
}
};
```
**Impact**: Unnecessary API calls, potential race conditions, poor UX
**Fix Required**: Consolidate fetch logic, add request deduplication
---
### 3. **Redis KEYS Command Performance Issue**
**Location**: `lib/services/notifications/notification-service.ts` (line 293)
**Problem**:
- Using `redis.keys()` which is O(N) and blocks Redis
- Can cause performance degradation in production
**Code Issue**:
```typescript
// Line 293 - BAD
const listKeys = await redis.keys(listKeysPattern);
if (listKeys.length > 0) {
await redis.del(...listKeys);
}
```
**Impact**: Redis blocking, slow response times, potential timeouts
**Fix Required**: Use `SCAN` instead of `KEYS`:
```typescript
// GOOD - Use SCAN
let cursor = '0';
do {
const [nextCursor, keys] = await redis.scan(cursor, 'MATCH', listKeysPattern, 'COUNT', 100);
cursor = nextCursor;
if (keys.length > 0) {
await redis.del(...keys);
}
} while (cursor !== '0');
```
---
### 4. **Infinite Loop Risk: useEffect Dependencies**
**Location**: `hooks/use-notifications.ts` (line 255)
**Problem**:
- `useEffect` includes functions in dependencies that are recreated on every render
- `fetchNotificationCount`, `fetchNotifications`, `startPolling`, `stopPolling` are in deps
- These functions depend on `session?.user` which changes, causing re-renders
**Code Issue**:
```typescript
useEffect(() => {
// ...
}, [status, session?.user, fetchNotificationCount, fetchNotifications, startPolling, stopPolling]);
// ❌ Functions are recreated, causing infinite loops
```
**Impact**: Infinite re-renders, excessive API calls, browser freezing
**Fix Required**: Remove function dependencies or use `useCallback` properly
---
### 5. **Background Refresh Memory Leak**
**Location**: `lib/services/notifications/notification-service.ts` (line 326)
**Problem**:
- `setTimeout` in `scheduleBackgroundRefresh` creates closures that may not be cleaned up
- No way to cancel pending background refreshes
- Can accumulate in serverless environments
**Code Issue**:
```typescript
setTimeout(async () => {
// This closure holds references and may not be garbage collected
await this.getNotificationCount(userId);
await this.getNotifications(userId, 1, 20);
}, 0);
```
**Impact**: Memory leaks, especially in serverless/edge environments
**Fix Required**: Use proper cleanup mechanism or job queue
---
## ⚠️ High Priority Issues
### 6. **Widget Update Race Conditions**
**Location**: Multiple widget components
**Problem**:
- Widgets don't coordinate updates
- Multiple widgets can trigger simultaneous API calls
- No request deduplication
**Affected Widgets**:
- `components/calendar.tsx` - Auto-refresh every 5 minutes
- `components/parole.tsx` - Auto-polling every 30 seconds
- `components/news.tsx` - Manual refresh only
- `components/flow.tsx` - Manual refresh only
- `components/email.tsx` - Manual refresh only
**Impact**: Unnecessary load on backend, potential rate limiting
**Fix Required**: Implement request deduplication layer or use React Query/SWR
---
### 7. **Redis Connection Singleton Issues**
**Location**: `lib/redis.ts`
**Problem**:
- Singleton pattern but no proper connection pooling
- In serverless environments, connections may not be reused
- No connection health monitoring
- Race condition in `getRedisClient()` when `isConnecting` is true
**Code Issue**:
```typescript
if (isConnecting) {
if (redisClient) return redisClient;
// ⚠️ What if redisClient is null but isConnecting is true?
console.warn('Redis connection in progress, creating temporary client');
}
```
**Impact**: Connection leaks, connection pool exhaustion, degraded performance
**Fix Required**: Implement proper connection pool or use Redis connection manager
---
### 8. **Error Handling Gaps**
**Location**: Multiple files
**Problems**:
- Errors are logged but not always handled gracefully
- No retry logic for transient failures
- No circuit breaker pattern
- Widgets show errors but don't recover automatically
**Examples**:
- `components/notification-badge.tsx` - Shows error but no auto-retry
- `lib/services/notifications/notification-service.ts` - Errors return empty arrays silently
- Widget components - Errors stop updates, no recovery
**Impact**: Poor UX, silent failures, degraded functionality
---
### 9. **Cache Invalidation Issues**
**Location**: `lib/services/notifications/notification-service.ts`
**Problem**:
- Cache invalidation uses `KEYS` command (blocking)
- No partial cache invalidation
- Background refresh may not invalidate properly
- Race condition: cache can be invalidated while being refreshed
**Impact**: Stale data, inconsistent state
---
### 10. **Excessive Logging**
**Location**: Throughout codebase
**Problem**:
- Console.log statements everywhere
- No log levels
- Production code has debug logs
- Performance impact from string concatenation
**Impact**: Performance degradation, log storage costs, security concerns
**Fix Required**: Use proper logging library with levels (e.g., Winston, Pino)
---
## 📊 Architecture Quality Assessment
### Strengths ✅
1. **Adapter Pattern**: Well-implemented notification adapter pattern
2. **Separation of Concerns**: Clear separation between services, hooks, and components
3. **Type Safety**: Good TypeScript usage
4. **Caching Strategy**: Redis caching implemented
5. **Error Boundaries**: Some error handling present
### Weaknesses ❌
1. **No State Management**: Using local state instead of global state management
2. **No Request Deduplication**: Multiple components can trigger same API calls
3. **No Request Cancellation**: No way to cancel in-flight requests
4. **No Optimistic Updates**: UI doesn't update optimistically
5. **No Offline Support**: No handling for offline scenarios
6. **No Request Queue**: No queuing mechanism for API calls
---
## 🔄 Flow Analysis
### Notification Flow Issues
#### Flow Diagram (Current - Problematic):
```
User Action / Polling
useNotifications Hook (multiple instances)
Multiple API Calls (no deduplication)
NotificationService (Redis cache check)
Adapter Calls (parallel, but no error aggregation)
Response (may be stale due to race conditions)
```
#### Issues:
1. **Multiple Hook Instances**: `NotificationBadge` and potentially other components use `useNotifications`, creating multiple polling intervals
2. **No Request Deduplication**: Same request can be made multiple times simultaneously
3. **Cache Race Conditions**: Background refresh can conflict with user requests
4. **No Request Cancellation**: Old requests aren't cancelled when new ones start
### Widget Update Flow Issues
#### Flow Diagram (Current - Problematic):
```
Component Mount
useEffect triggers fetch
API Call (no coordination with other widgets)
State Update (may cause unnecessary re-renders)
Auto-refresh interval (no cleanup guarantee)
```
#### Issues:
1. **No Coordination**: Widgets don't know about each other's updates
2. **Duplicate Requests**: Same data fetched multiple times
3. **Cleanup Issues**: Intervals may not be cleaned up properly
4. **No Stale-While-Revalidate**: No background updates
---
## 🎯 Recommendations
### Immediate Actions (Critical)
1. **Fix Memory Leaks**
- Fix `useNotifications` cleanup
- Ensure all intervals are cleared
- Add cleanup in all widget components
2. **Fix Race Conditions**
- Implement request deduplication
- Fix notification badge double fetching
- Add request cancellation
3. **Fix Redis Performance**
- Replace `KEYS` with `SCAN`
- Implement proper connection pooling
- Add connection health checks
### Short-term Improvements (High Priority)
1. **Implement Request Management**
- Use React Query or SWR for request deduplication
- Implement request cancellation
- Add request queuing
2. **Improve Error Handling**
- Add retry logic with exponential backoff
- Implement circuit breaker pattern
- Add error boundaries
3. **Optimize Caching**
- Implement stale-while-revalidate pattern
- Add cache versioning
- Improve cache invalidation strategy
### Long-term Improvements (Medium Priority)
1. **State Management**
- Consider Zustand or Redux for global state
- Centralize notification state
- Implement optimistic updates
2. **Monitoring & Observability**
- Add proper logging (Winston/Pino)
- Implement metrics collection
- Add performance monitoring
3. **Testing**
- Add unit tests for hooks
- Add integration tests for flows
- Add E2E tests for critical paths
---
## 📈 Performance Metrics (Estimated)
### Current Performance Issues:
1. **API Calls**:
- Estimated 2-3x more calls than necessary due to race conditions
- No request deduplication
2. **Memory Usage**:
- Potential memory leaks from uncleaned intervals
- Closures holding references
3. **Redis Performance**:
- `KEYS` command can block for seconds with many keys
- No connection pooling
4. **Bundle Size**:
- Excessive logging increases bundle size
- No code splitting for widgets
---
## 🔍 Code Quality Metrics
### Code Smells Found:
1. **Long Functions**: Some functions exceed 50 lines
2. **High Cyclomatic Complexity**: `useNotifications` hook has high complexity
3. **Duplicate Code**: Similar fetch patterns across widgets
4. **Magic Numbers**: Hardcoded intervals (300000, 60000, etc.)
5. **Inconsistent Error Handling**: Different error handling patterns
### Technical Debt:
- **Estimated**: Medium-High
- **Areas**:
- Memory management
- Request management
- Error handling
- Caching strategy
- Logging infrastructure
---
## 🛠️ Specific Code Fixes Needed
### Fix 1: useNotifications Hook Cleanup
```typescript
// BEFORE (Current - Problematic)
useEffect(() => {
isMountedRef.current = true;
if (status === 'authenticated' && session?.user) {
fetchNotificationCount(true);
fetchNotifications();
startPolling();
}
return () => {
isMountedRef.current = false;
stopPolling();
};
}, [status, session?.user, fetchNotificationCount, fetchNotifications, startPolling, stopPolling]);
// AFTER (Fixed)
useEffect(() => {
if (status !== 'authenticated' || !session?.user) return;
isMountedRef.current = true;
// Initial fetch
fetchNotificationCount(true);
fetchNotifications();
// Start polling
const intervalId = setInterval(() => {
if (isMountedRef.current) {
debouncedFetchCount();
}
}, POLLING_INTERVAL);
// Cleanup
return () => {
isMountedRef.current = false;
clearInterval(intervalId);
};
}, [status, session?.user?.id]); // Only depend on primitive values
```
### Fix 2: Notification Badge Deduplication
```typescript
// Add request deduplication
const fetchInProgressRef = useRef(false);
const manualFetch = async () => {
if (fetchInProgressRef.current) {
console.log('[NOTIFICATION_BADGE] Fetch already in progress, skipping');
return;
}
fetchInProgressRef.current = true;
try {
await fetchNotifications(1, 10);
} finally {
fetchInProgressRef.current = false;
}
};
```
### Fix 3: Redis SCAN Instead of KEYS
```typescript
// BEFORE
const listKeys = await redis.keys(listKeysPattern);
// AFTER
const listKeys: string[] = [];
let cursor = '0';
do {
const [nextCursor, keys] = await redis.scan(cursor, 'MATCH', listKeysPattern, 'COUNT', 100);
cursor = nextCursor;
listKeys.push(...keys);
} while (cursor !== '0');
```
---
## 📝 Conclusion
The codebase has a solid foundation with good architectural patterns (adapter pattern, separation of concerns), but suffers from several critical issues:
1. **Memory leaks** from improper cleanup
2. **Race conditions** from lack of request coordination
3. **Performance issues** from blocking Redis operations
4. **Error handling gaps** that degrade UX
**Priority**: Fix critical issues immediately, then implement improvements incrementally.
**Estimated Effort**:
- Critical fixes: 2-3 days
- High priority improvements: 1-2 weeks
- Long-term improvements: 1-2 months
---
*Generated: Comprehensive codebase analysis*