541 lines
14 KiB
Markdown
541 lines
14 KiB
Markdown
# Stack Quality & Flow Analysis Report
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## Executive Summary
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This document provides a comprehensive analysis of the codebase quality, architecture patterns, and identifies critical issues in the notification and widget update flows.
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**Overall Assessment**: ⚠️ **Moderate Quality** - Good foundation with several critical issues that need attention.
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---
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## 🔴 Critical Issues
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### 1. **Memory Leak: Multiple Polling Intervals**
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**Location**: `hooks/use-notifications.ts`, `components/parole.tsx`, `components/calendar/calendar-widget.tsx`
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**Problem**:
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- `useNotifications` hook creates polling intervals that may not be properly cleaned up
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- Multiple components using the hook can create duplicate intervals
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- `startPolling()` returns a cleanup function but it's not properly used in the useEffect
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**Code Issue**:
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```typescript
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// Line 226 in use-notifications.ts
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return () => stopPolling(); // This return is inside startPolling, not useEffect!
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```
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**Impact**: Memory leaks, excessive API calls, degraded performance
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**Fix Required**:
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```typescript
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useEffect(() => {
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isMountedRef.current = true;
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if (status === 'authenticated' && session?.user) {
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fetchNotificationCount(true);
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fetchNotifications();
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startPolling();
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}
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return () => {
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isMountedRef.current = false;
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stopPolling(); // ✅ Correct placement
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};
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}, [status, session?.user, fetchNotificationCount, fetchNotifications, startPolling, stopPolling]);
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```
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---
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### 2. **Race Condition: Notification Badge Double Fetching**
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**Location**: `components/notification-badge.tsx`
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**Problem**:
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- Multiple `useEffect` hooks trigger `manualFetch()` simultaneously
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- Lines 65-70, 82-87, and 92-99 all trigger fetches
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- No debouncing or request deduplication
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**Code Issue**:
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```typescript
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// Line 65-70: Fetch on dropdown open
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useEffect(() => {
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if (isOpen && status === 'authenticated') {
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manualFetch();
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}
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}, [isOpen, status]);
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// Line 82-87: Fetch on mount
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useEffect(() => {
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if (status === 'authenticated') {
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manualFetch();
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}
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}, [status]);
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// Line 92-99: Fetch on handleOpenChange
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const handleOpenChange = (open: boolean) => {
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setIsOpen(open);
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if (open && status === 'authenticated') {
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manualFetch(); // Duplicate fetch!
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}
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};
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```
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**Impact**: Unnecessary API calls, potential race conditions, poor UX
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**Fix Required**: Consolidate fetch logic, add request deduplication
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---
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### 3. **Redis KEYS Command Performance Issue**
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**Location**: `lib/services/notifications/notification-service.ts` (line 293)
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**Problem**:
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- Using `redis.keys()` which is O(N) and blocks Redis
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- Can cause performance degradation in production
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**Code Issue**:
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```typescript
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// Line 293 - BAD
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const listKeys = await redis.keys(listKeysPattern);
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if (listKeys.length > 0) {
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await redis.del(...listKeys);
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}
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```
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**Impact**: Redis blocking, slow response times, potential timeouts
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**Fix Required**: Use `SCAN` instead of `KEYS`:
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```typescript
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// GOOD - Use SCAN
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let cursor = '0';
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do {
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const [nextCursor, keys] = await redis.scan(cursor, 'MATCH', listKeysPattern, 'COUNT', 100);
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cursor = nextCursor;
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if (keys.length > 0) {
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await redis.del(...keys);
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}
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} while (cursor !== '0');
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```
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---
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### 4. **Infinite Loop Risk: useEffect Dependencies**
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**Location**: `hooks/use-notifications.ts` (line 255)
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**Problem**:
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- `useEffect` includes functions in dependencies that are recreated on every render
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- `fetchNotificationCount`, `fetchNotifications`, `startPolling`, `stopPolling` are in deps
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- These functions depend on `session?.user` which changes, causing re-renders
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**Code Issue**:
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```typescript
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useEffect(() => {
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// ...
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}, [status, session?.user, fetchNotificationCount, fetchNotifications, startPolling, stopPolling]);
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// ❌ Functions are recreated, causing infinite loops
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```
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**Impact**: Infinite re-renders, excessive API calls, browser freezing
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**Fix Required**: Remove function dependencies or use `useCallback` properly
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---
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### 5. **Background Refresh Memory Leak**
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**Location**: `lib/services/notifications/notification-service.ts` (line 326)
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**Problem**:
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- `setTimeout` in `scheduleBackgroundRefresh` creates closures that may not be cleaned up
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- No way to cancel pending background refreshes
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- Can accumulate in serverless environments
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**Code Issue**:
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```typescript
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setTimeout(async () => {
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// This closure holds references and may not be garbage collected
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await this.getNotificationCount(userId);
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await this.getNotifications(userId, 1, 20);
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}, 0);
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```
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**Impact**: Memory leaks, especially in serverless/edge environments
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**Fix Required**: Use proper cleanup mechanism or job queue
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---
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## ⚠️ High Priority Issues
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### 6. **Widget Update Race Conditions**
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**Location**: Multiple widget components
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**Problem**:
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- Widgets don't coordinate updates
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- Multiple widgets can trigger simultaneous API calls
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- No request deduplication
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**Affected Widgets**:
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- `components/calendar.tsx` - Auto-refresh every 5 minutes
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- `components/parole.tsx` - Auto-polling every 30 seconds
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- `components/news.tsx` - Manual refresh only
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- `components/flow.tsx` - Manual refresh only
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- `components/email.tsx` - Manual refresh only
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**Impact**: Unnecessary load on backend, potential rate limiting
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**Fix Required**: Implement request deduplication layer or use React Query/SWR
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---
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### 7. **Redis Connection Singleton Issues**
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**Location**: `lib/redis.ts`
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**Problem**:
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- Singleton pattern but no proper connection pooling
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- In serverless environments, connections may not be reused
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- No connection health monitoring
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- Race condition in `getRedisClient()` when `isConnecting` is true
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**Code Issue**:
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```typescript
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if (isConnecting) {
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if (redisClient) return redisClient;
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// ⚠️ What if redisClient is null but isConnecting is true?
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console.warn('Redis connection in progress, creating temporary client');
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}
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```
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**Impact**: Connection leaks, connection pool exhaustion, degraded performance
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**Fix Required**: Implement proper connection pool or use Redis connection manager
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---
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### 8. **Error Handling Gaps**
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**Location**: Multiple files
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**Problems**:
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- Errors are logged but not always handled gracefully
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- No retry logic for transient failures
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- No circuit breaker pattern
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- Widgets show errors but don't recover automatically
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**Examples**:
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- `components/notification-badge.tsx` - Shows error but no auto-retry
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- `lib/services/notifications/notification-service.ts` - Errors return empty arrays silently
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- Widget components - Errors stop updates, no recovery
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**Impact**: Poor UX, silent failures, degraded functionality
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---
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### 9. **Cache Invalidation Issues**
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**Location**: `lib/services/notifications/notification-service.ts`
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**Problem**:
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- Cache invalidation uses `KEYS` command (blocking)
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- No partial cache invalidation
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- Background refresh may not invalidate properly
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- Race condition: cache can be invalidated while being refreshed
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**Impact**: Stale data, inconsistent state
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---
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### 10. **Excessive Logging**
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**Location**: Throughout codebase
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**Problem**:
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- Console.log statements everywhere
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- No log levels
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- Production code has debug logs
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- Performance impact from string concatenation
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**Impact**: Performance degradation, log storage costs, security concerns
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**Fix Required**: Use proper logging library with levels (e.g., Winston, Pino)
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---
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## 📊 Architecture Quality Assessment
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### Strengths ✅
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1. **Adapter Pattern**: Well-implemented notification adapter pattern
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2. **Separation of Concerns**: Clear separation between services, hooks, and components
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3. **Type Safety**: Good TypeScript usage
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4. **Caching Strategy**: Redis caching implemented
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5. **Error Boundaries**: Some error handling present
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### Weaknesses ❌
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1. **No State Management**: Using local state instead of global state management
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2. **No Request Deduplication**: Multiple components can trigger same API calls
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3. **No Request Cancellation**: No way to cancel in-flight requests
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4. **No Optimistic Updates**: UI doesn't update optimistically
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5. **No Offline Support**: No handling for offline scenarios
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6. **No Request Queue**: No queuing mechanism for API calls
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---
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## 🔄 Flow Analysis
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### Notification Flow Issues
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#### Flow Diagram (Current - Problematic):
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```
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User Action / Polling
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↓
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useNotifications Hook (multiple instances)
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↓
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Multiple API Calls (no deduplication)
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↓
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NotificationService (Redis cache check)
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↓
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Adapter Calls (parallel, but no error aggregation)
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↓
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Response (may be stale due to race conditions)
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```
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#### Issues:
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1. **Multiple Hook Instances**: `NotificationBadge` and potentially other components use `useNotifications`, creating multiple polling intervals
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2. **No Request Deduplication**: Same request can be made multiple times simultaneously
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3. **Cache Race Conditions**: Background refresh can conflict with user requests
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4. **No Request Cancellation**: Old requests aren't cancelled when new ones start
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### Widget Update Flow Issues
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#### Flow Diagram (Current - Problematic):
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```
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Component Mount
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↓
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useEffect triggers fetch
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↓
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API Call (no coordination with other widgets)
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↓
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State Update (may cause unnecessary re-renders)
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↓
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Auto-refresh interval (no cleanup guarantee)
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```
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#### Issues:
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1. **No Coordination**: Widgets don't know about each other's updates
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2. **Duplicate Requests**: Same data fetched multiple times
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3. **Cleanup Issues**: Intervals may not be cleaned up properly
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4. **No Stale-While-Revalidate**: No background updates
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---
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## 🎯 Recommendations
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### Immediate Actions (Critical)
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1. **Fix Memory Leaks**
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- Fix `useNotifications` cleanup
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- Ensure all intervals are cleared
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- Add cleanup in all widget components
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2. **Fix Race Conditions**
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- Implement request deduplication
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- Fix notification badge double fetching
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- Add request cancellation
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3. **Fix Redis Performance**
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- Replace `KEYS` with `SCAN`
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- Implement proper connection pooling
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- Add connection health checks
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### Short-term Improvements (High Priority)
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1. **Implement Request Management**
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- Use React Query or SWR for request deduplication
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- Implement request cancellation
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- Add request queuing
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2. **Improve Error Handling**
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- Add retry logic with exponential backoff
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- Implement circuit breaker pattern
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- Add error boundaries
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3. **Optimize Caching**
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- Implement stale-while-revalidate pattern
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- Add cache versioning
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- Improve cache invalidation strategy
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### Long-term Improvements (Medium Priority)
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1. **State Management**
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- Consider Zustand or Redux for global state
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- Centralize notification state
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- Implement optimistic updates
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2. **Monitoring & Observability**
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- Add proper logging (Winston/Pino)
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- Implement metrics collection
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- Add performance monitoring
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3. **Testing**
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- Add unit tests for hooks
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- Add integration tests for flows
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- Add E2E tests for critical paths
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---
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## 📈 Performance Metrics (Estimated)
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### Current Performance Issues:
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1. **API Calls**:
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- Estimated 2-3x more calls than necessary due to race conditions
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- No request deduplication
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2. **Memory Usage**:
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- Potential memory leaks from uncleaned intervals
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- Closures holding references
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3. **Redis Performance**:
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- `KEYS` command can block for seconds with many keys
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- No connection pooling
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4. **Bundle Size**:
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- Excessive logging increases bundle size
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- No code splitting for widgets
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---
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## 🔍 Code Quality Metrics
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### Code Smells Found:
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1. **Long Functions**: Some functions exceed 50 lines
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2. **High Cyclomatic Complexity**: `useNotifications` hook has high complexity
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3. **Duplicate Code**: Similar fetch patterns across widgets
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4. **Magic Numbers**: Hardcoded intervals (300000, 60000, etc.)
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5. **Inconsistent Error Handling**: Different error handling patterns
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### Technical Debt:
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- **Estimated**: Medium-High
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- **Areas**:
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- Memory management
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- Request management
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- Error handling
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- Caching strategy
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- Logging infrastructure
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---
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## 🛠️ Specific Code Fixes Needed
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### Fix 1: useNotifications Hook Cleanup
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```typescript
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// BEFORE (Current - Problematic)
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useEffect(() => {
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isMountedRef.current = true;
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if (status === 'authenticated' && session?.user) {
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fetchNotificationCount(true);
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fetchNotifications();
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startPolling();
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}
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return () => {
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isMountedRef.current = false;
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stopPolling();
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};
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}, [status, session?.user, fetchNotificationCount, fetchNotifications, startPolling, stopPolling]);
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// AFTER (Fixed)
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useEffect(() => {
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if (status !== 'authenticated' || !session?.user) return;
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isMountedRef.current = true;
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// Initial fetch
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fetchNotificationCount(true);
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fetchNotifications();
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// Start polling
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const intervalId = setInterval(() => {
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if (isMountedRef.current) {
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debouncedFetchCount();
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}
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}, POLLING_INTERVAL);
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// Cleanup
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return () => {
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isMountedRef.current = false;
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clearInterval(intervalId);
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};
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}, [status, session?.user?.id]); // Only depend on primitive values
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```
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### Fix 2: Notification Badge Deduplication
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```typescript
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// Add request deduplication
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const fetchInProgressRef = useRef(false);
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const manualFetch = async () => {
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if (fetchInProgressRef.current) {
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console.log('[NOTIFICATION_BADGE] Fetch already in progress, skipping');
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return;
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}
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fetchInProgressRef.current = true;
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try {
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await fetchNotifications(1, 10);
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} finally {
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fetchInProgressRef.current = false;
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}
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};
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```
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### Fix 3: Redis SCAN Instead of KEYS
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```typescript
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// BEFORE
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const listKeys = await redis.keys(listKeysPattern);
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// AFTER
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const listKeys: string[] = [];
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let cursor = '0';
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do {
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const [nextCursor, keys] = await redis.scan(cursor, 'MATCH', listKeysPattern, 'COUNT', 100);
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cursor = nextCursor;
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listKeys.push(...keys);
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} while (cursor !== '0');
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```
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---
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## 📝 Conclusion
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The codebase has a solid foundation with good architectural patterns (adapter pattern, separation of concerns), but suffers from several critical issues:
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1. **Memory leaks** from improper cleanup
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2. **Race conditions** from lack of request coordination
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3. **Performance issues** from blocking Redis operations
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4. **Error handling gaps** that degrade UX
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**Priority**: Fix critical issues immediately, then implement improvements incrementally.
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**Estimated Effort**:
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- Critical fixes: 2-3 days
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- High priority improvements: 1-2 weeks
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- Long-term improvements: 1-2 months
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---
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*Generated: Comprehensive codebase analysis*
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